Zero pay-to-win
No items, no Aetheryte, no perks, no ranks that change how you play. Donations pay for the machine and nothing else.
Every leaderboard earned in gameClimb 300 levels and 3 prestiges, chase 340 achievements and 45 quests, hunt every creature for the bestiary and team up in parties with their own Discord channels — with a new weekly challenge and an in-game prize every Monday.
Loading…
Copy
Live from the realm — who is playing right now, the last 24 hours and how steadily the server stays up.
Four rules the server is built on. Break any of them and it stops being the game people came here for.
No items, no Aetheryte, no perks, no ranks that change how you play. Donations pay for the machine and nothing else.
Every leaderboard earned in gameNo application, no waiting list, no interview. Copy the address, connect, and you are on the leaderboards from your first session.
12 have joined so farA community server in Lithuania, not a business. Donations cover the machine; nobody takes a wage out of this, and nothing is sold.
No company behind itNo seasons, no map resets. What you built in spring is still standing, and prestige is the only thing that ever sends you back to level 1 — because you asked it to.
9 badges earned so farSix systems that make up the game here — each one with numbers you can check on this site the day after you join.
Pick a class and a race, and the race comes with a trait — one shrugs off fire, another hits harder after dark. No passive healing: food, potions and perks are how you get back up, and there are 64 places out there worth finding.
300 levels, three prestiges, and 340 achievements across 16 categories. Prestige sends your level back to 1 and leaves your total XP alone — which is the whole reason anyone does it.
Parties of up to 8, with a level and a shared wallet of their own. XP from kills is split between everyone in range, and a live panel shows each member's health and distance.
45 jobs, three on the go at once. A quest counts from the moment you take it, so a veteran starts level with a newcomer — and every one of them can be earned again.
Aetheryte from every kill and every level: spend it in the store, bank it, or hand it to anyone standing within 25 blocks. Trade it for Aethera — the rarer currency, and the only way to unlock a skill.
15 badges, one for finishing an entire achievement category — Bloodmark for combat, Farwalker for exploration, Vaultkeeper for the bank. The hardest thing here to get, and they sit at the top of your profile.
Levels climbed, mobs put down, ground covered. The realm is small enough that one good weekend shows up in every one of these.
Being first is only part of the story — every leaderboard has its own champion. A new one every few seconds.
Everything made at a bench Full top
Food made at the cooking bench Full top
Skeletons, zombies and worse Full top
Players defeated in combat Full top
Regions of the world found Full top
Highest character level reached Full top
Everyone in range earns from the same kill — no last-hit race.
One purse the whole party can draw from.
The group itself levels up, not just the people in it.
Health, ping and distance for every member, in game.
“Play. Build. Explore. Compete. Progress. Your story begins in the world. The server remembers it.”
The world keeps going when you log off — mobs respawn, parties carry on, and the numbers on this site move without you. Come back and see where you stand.